Apologies, I havent died but was instead inundated with comment spam so i hastily pulled the database knowing that would kill the whole thing. Have restored an old backup (finally) which means a news item or three has been lost but what the hey, not a biggy.
Scimitar is still at version 1.0 and well past beta unlike the news item below's take on reality and there's STILL a new secret project in the works just that I've been busy working full time as well as doing contract work on the evenings, so my spare spare time has been dedicated to actually seeing my wife and children, heh.
Clicky the simitar menu link now please cheers
That's right, this is the final beta, up next will be the Release Candidate. There have been a shit load of changes in this beta, textures, maps, sprites have been lovingly crafted and included, the mapset is now complete. All that remains to be done is gameplay tweaks and the inclusion of some bloody weapon sprites. Note: I can not draw shit and desperately need someone to produce the knife and scimitar sprites for me, help help help! Otherwise this wad WILL get released with my shitty hacks in place.
Download
I'm having a clearout of some junk and, relating to a couple of threads over on doomworld, thought it'd be interesting to try a new mini mapping competition. no prizes, just for fun. I've created a doomworld forum thread to go along with it, post links to your (re)creations there, provisional closing date for entries: Monday 14th June.
Basically grab this uncompleted wad and modify it to your hearts content. The results should be (chocolate) doom compatible. The more in keeping with the "theme" of the original unfinished wad the better.
Assuming that for some odd reason you don't have the scimitar page (link to left) set as your home page i thought i'd put a note up here to say some new screenshots from beta 2 are now online. Scimitar also now has a WIP entry here
see that linky over to the left? the one that says "Scimitar" on it? clicky!