Cycloid's doom stuff

 

S C I M I T A R


"The Source" - That's what they call it.

No one quite knows what it is, apart from the
birthing grounds of the monstrous army that
invaded your planet. Your team was sent to
destroy it, but the way in was heavily guarded,
and now only you survive.

You'll have to find another way in...


Download & Links

Screenshots

Scimitar is a 3-episode 20 level Megawad for Doom 2, it is designed to run on MBF-based source ports, and extensively uses Boom editing techniques along with a dehacked patch.


Each level havs a unique feel and feature whilst still remaining heavily themed to it's episode. They are all designed to be played both through and from a pistol start.


The wad also includes several new monsters, each in keeping with their siblings in the original Doom 2, but with a few surprises thrown in.


The centerpiece of the wad is a three level hub, where the player must collect a gem from each arena to progress through. Several other arena-styled sequences are found in the wad.


Updates

2006-10-25 - 1.0 is OUT, get it and get stuck in! Should be in the newstuff chronicles this weekend, but next weekend at the latest.

2006-09-11 - Beta 2 is ready to download. There's a raft of updated sprites textures, map tweaks and gampleay optimisations. This will be the final beta before the Release Candidate so feedback is soreley needed.

2006-07-26 - Work on Beta 2 is well underway including a massive retexturing effort, with each level's layout, lighting and architecture being tweaked too. Updated screenshots can be seen over to the right.

2006-06-08 - Beta 1 is ready for testing, i absolutely need feedback, mainly suggestions aobout the gameplay aspects inc skill levels. I need to take some new screenshots as there's been a lot of retexturing work done since the alpha. Enjoy!

2006-03-31 - The alpha is out! Click above left to download it, feedback required!